public class PlayerOnGroundEvent extends PlayerEvent
Event.Result| Constructor and Description |
|---|
PlayerOnGroundEvent(Player who,
boolean onGround) |
| Modifier and Type | Method and Description |
|---|---|
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
boolean |
isOnGround() |
getPlayergetEventName, isAsynchronouspublic PlayerOnGroundEvent(Player who, boolean onGround)
public boolean isOnGround()
public HandlerList getHandlers()
getHandlers in class Eventpublic static HandlerList getHandlerList()
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