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- over 3 years ago
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- 28 days ago
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We have recently reached 500 buyers on ImanitySpigot! To celebrate this achievement, we are excited to offer a 25% DISCOUNT on all our products for a week, until 4/24 22:00 (UTC+8) !But that's not all, we also have a coupon code 120183-500-BUYERS that you can apply at checkout to receive an EXTRA 5% OFF on your purchase. However, this coupon code is limited to only 5 uses on both BuiltByBit and our store. (10 uses total) Visit our products and use the coupon code 120183-500-BUYERS to redeem your 30% OFF discount! Hurry up, the sale ends in a week. https://shop.imanity.dev/https://builtbybit.com/members/leegod.120183/#resourcesThanks all of you for being part of ImanitySpigot3 community and supporting us in reaching this milestone.
about 1 year ago
Your all-in-one knockback solution. – ImanityKnockback
ImanityKnockback are finally released and available for purchase!
• All-in-one solution. one plugin, uses everywhere, and continuely
• Flexible. 7 Behaviours, 6 Value Modifiers. 45 Values in total for customization
• Not only for knockback. You can customize hit delay, projectile (pot, pearl, snow ball, egg, arrow, rod)'s movement
• and more...
Read more in our resources page! https://go.imanity.dev/kb
Spooktacular Halloween 2022!
Boo! Our Halloween sales offer up to 20% discount on all the __ImanitySpigot __plan! Also... Upon the release of ImanityKnockback, it also have 25% discount within the Halloween sales!
Visit our shop! https://go.imanity.dev/shop
Or BuiltByBit? https://go.imanity.dev/kb https://go.imanity.dev/spigot
LIMITED TIME OFFERS, DON'T MISS IT!
over 2 years ago
Hey everyone! Today we present you the brand new powerful Addition for ImanitySpigot3 named AsyncFastLight!
Lighting performance is a huge problem in a lot of servers, if you try to make a timing you could always see them in a lot of places.
In the most extreme scenario, it could take up to 200 ms to process a block placement, just for lighting.
AsyncFastLight solves this, your server and your players can have the best experience with lighting.
Interested in what is AsyncFastLight? Read on to find out more!
Why should I use AsyncFastLight?
1️⃣ - Just... too fast!
Lighting performance is a huge problem in a lot of servers, if you try to make a timing you could always see them in a lot of places.
In the most extreme scenario, it could take up to 200 ms to process a block placement, just for lighting.
AsyncFastLight solves this, your server and your players can have the best experience with lighting.
2️⃣ - Asynchronous updates! Fast is not enough! The update is also being done asynchronously which utilizes more potential of your processor to create an even more impressive experience. There is no need to worry about lighting performance, enjoy making your server a better place!
So, what's the difference?
How does Addition work?
AsyncFastLight is what we call "Addition" in ImanitySpigot3. You don't need to install it, once you purchase the Addition, it will be linked to your license and will be available to use when you launch the spigot. If you have this addition, a configuration file will also be created so you can change the desired options.
Special Offers
The first 10 customers can purchase AsyncFastLight for only $11.99.
Use coupon code MAY2022ASYNCFL at checkout to apply this special offer!
CHECK OUT ASYNCFASTLIGHT AT
shop.imanity.dev
over 2 years ago
Hey everyone!
We hope you are ready for the upcoming holidays!
Earlier last week, Imanity started working on our first paid addition called AsyncHeartbeat.
Today, we introduce you to the first paid addition for ImanitySpigot3, called AsyncHeartbeat!
Interested about what is AsyncHeartbeat? Read on to find out more!
What is this?
The main feature of this addition is heartbeat (or keep-alive) got handled fully async, this will improve the quality of connection a lot more. This feature also gives you the ability to change a player's keep-alive rate by using API or configuration.
You also have events for listening to keep-alive requests and responses.
But why does heartbeat (or keep-alive) have to be handled in async?
There are 2 major reasons:
1. The keep-alive was handled in the main thread it's will largely be impacted by the main thread, if the server lags a little bit the ping becomes not precise, the worst case could cause player timeout because keep-alive are not being handled.
2. Reversely, the main thread can be impacted by handling keep-alive to cause lag.
How does Addition work?
AsyncHeartbeat is what we call "Addition" in ImanitySpigot3. You don't need to install it, once you purchase the Addition, it will be linked to your license and will be available to use when you launch the spigot. If you have this addition, a configuration file will also be created so you can change the desired options.
Special Offers
The first 10 customers can purchase AsyncHeartbeat for only $8.99.
Use coupon code DEC2021ASYNCHB at checkout to apply this special offer!
CHECK OUT ASYNCHEARTBEAT AT
shop.imanity.dev
over 3 years ago
We are offering savings of up to 35% OFF on the Imanity Shop!
This Black Friday Sale will last
from the 26th of November to the 28th of November
Make sure to pick up some great deals before the sale ends!
CHECK OUT THE IMANITY SHOP AT
shop.imanity.dev
over 3 years ago